Joining Parties
Last updated
Last updated
In order to access online features, the player must be logged in with the Online Subsystem. Please visit the Authentication page for more information.
Players who accept a party invite will join the party automatically.
You can directly join a party by using the JoinKronosParty
node. Note that you only have to do this if you are not joining parties through party invites.
There is no hard requirement on where you need to call this from. Most games will probably have this hooked to the OnClicked
event of a widget button.
The matchmaking system of Kronos can also be used to find and join parties if needed. This approach works exactly the same way as with matches because internally there is not much difference between matches and parties. They are both just sessions on the backend. The equivalent nodes are:
StartKronosPartyMatchmaking
: Start matchmaking for public party sessions and join the best result automatically.
FindKronosParties
: Find public party sessions and let the user decide which one to join.
For more information please refer to the relevant sections in the Matchmaking documentation page.