Updating Lobby Session
Last updated
Last updated
In most cases you will want to update the Session Settings of the lobby at some point because of changes in the game (such as playing on a new map).
To update the Session Settings of a session you first have to get a copy of its current settings, make the changes on the copy, and then push the changes back to the session through the Online Subsystem. The KronosOnlineSession
class contains all the necessary functionality to update sessions.
The lobby is considered a Game Session since it is used as part of an online match.
The Null Online Subsystem doesn't support updating data online, so only the local player will see the changes. For other limitations of the Null OSS please refer to Using the Null Subsystem section of the documentation.