Sample Project

An extensive example project is available on GitHub that showcases how to use different features of the plugin such as matchmaking, creating parties, setting up lobbies, joining matches and more! The sample project is created with blueprints and is available for UE 4.27, and UE 5.0 onwards.

You can either download the project as a zip, or clone it with the GitHub Desktop application (or any other git interface). The main branch is the Unreal Engine 5 version, while the UE-4.27 branch is the older version.

NOTE: If you want to launch the project with UE 5.1 or above, right click on the .uproject file and select "Switch Unreal Engine Version" from the dropdown. Then simply select the desired engine version to use.

Getting Started With The Project

By default, the active Online Subsystem is the Null Online Subsystem. You can test most features of the plugin in the editor right away by starting two standalone clients.

NOTE: Before diving into the project please take a look at the Testing & Debugging page to learn more about editor tests, and the limitations of the Null Online Subsystem.

The Steam Online Subsystem is also preconfigured for the project! If you are ready to test with Steam, just change the DefaultPlatformService in the project's DefaultEngine.ini and package the project.

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