An actor entry for the logic spawner.
OnActorSpawned
Event whenever a new actor is spawned.
$Actor: Reference to the actor
$Actor
OnSpawnFinished
Event when all actors have finished spawning.
-
OnGetSpawnedActor
Event when getting a spawned actor using the 'GetSpawnedActorForEntry' function.
SpawnActors
Spawn the actors.
DestroySpawnedActors
Destroy all spawned actors.
DestroySpawnedActorFor Entry
Destroy the actor that was spawned for the given entry.
<int32 EntryIdx>
int32
GetSpawnedActorForEntry
Get the actor that was spawned for the given entry and fire 'OnGetSpawnedActor' event.
Last updated 1 year ago