Changelog
Version 1.1.1 (March 22, 2025)
Fixed an issue where custom I/O events registered from blueprints did not work in packaged games.
Fixed false action warnings when running a Map Check.
Removed unnecessary actor tick requirement for I/O component.
Version 1.1.0 (March 20, 2025)
Fixed an issue where the
OnValueChanged
event ofLogicCounter
did not fire.Added
OnTargetValueChanged
event toLogicCounter
.Added named param for the value of
OnValueChanged
andOnTargetValueChanged
events ofLogicCounter
. Use$Value
to access the value that the event was fired with.
Version 1.0.0 (March 15, 2025)
Initial release.
Last updated